Subject: Metal Gear – Amiga Port
Subject: PiStorm up and running.
Subject: Amigakit flash+ram+FPU+rtc and sensor upgrade for A1200!
Subject: A tiny Space Invaders clone
Subject: Unstable sync signal from A500
An Amiga 500 that worked well initially has started to get a weaker and weaker sync signal, now at the point where my OSSC cannot sync to it at all (DB23 to SCART cable.) Checking voltages:
The RGB port's 5V pin is a solid 5V, but the 12V pin is consistently 13V.
The PSU itself when not under load has: -11V on the -12V rail, 12.4V on the 12V rail, and 5.3V on the 5V rail.
Inspecting the PSU, it seems like the big 150uf/200V cap has leaked. But dunno if these voltages are at all related to sync problems. Any suggestions how to proceed with troubleshooting?
Subject: Dr. Vector - Touch Me Megamix (Samantha Fox Ham Demo 4) MADE WITH PROTRACKER 2!!
Subject: Simple dock bar for WB 1.3
Subject: RANA - a frogger clone for the Amiga.
Subject: Shes out of the attic , what to do now ?
Subject: First Time Gaming on my Amiga 500
Subject: Proof of concept: Network bootdisk and installing AmigaOS using http
Subject: RGBtoHDMI LinuxJedi CPLD version
Subject: When loading any game with WHLoad I get the screen cut off on the bottom
I have winuae setup with workbench and some whload games. When I enter workbench the screen is correctly displayed full screen but maintaining aspect ratio. When I load any game with whload it has a black bar along the top of the screen and cuts off the bottom of all games by this amount (about 1 inch) it's very annoying and is preventing me from playing anything. I have tried messing around with the winUAE settings but it hasn't helped, also the fact that workbench displays correctly makes me think it's a setting within workbench/whload I need to change. I'm quite new to this if anyone can help. Thanks
Subject: Can you help me remember the name of an Amiga game?
Hi, I also posted this to /r/tipofmyjoystick - but I'm not expecting much luck in there, as this is pretty niche.
I'm trying to remember the name of a game I played on our A600 in the early to mid 90s.
My memory is hazy and I think we only had the demo version.
So on each level you had to commit a specific crime, and I *think* the aim of the game was actually to get arrested. Probably a point and click interface. Each level was confined to one location or room. No free roam or 'map'.
2D side-view, possibly in the style of the old LucasArts point and click.
The part I remember most was using TNT to blow through a brick wall into the back of a bank vault. At the end of the level the cops rolled up and busted you.
Sorry for lack of details, thanks in advance.
Subject: Change the copyright
Subject: Litigation: Cloanto seeks admission of Evert Carton as witness
Subject: AMIGA : Tiger Road - with Commentary !!
Subject: Does anyone have a Vampire 1200 v2 they want to sell
Subject: She lives! (Late birthday present from father in law)
Subject: Confused about Buffee/TerribleFire
Can anyone summarise what the Buffee and TerribleFire accelerators are that I’m reading about online, and if they are something useful for my A1200? I have an ACA1233n in my machine and a 68060r6 stored away awaiting a suitable card - so are these something I should be looking at, and how do they differ from the solutions we already have?